This morning I had a lot of fun speaking at the Virtual World Conference that was held virtually on Second Life, bringing together attendees and speakers from around the globe.
The speakers covered different topics around the theme of using virtual worlds and communities for business, entertainment and education, as well as the wider macro trends with gaming and virtual goods.
My talk was on the topic of the challenges and learnings of building a new browser-based 3d world. These included technical, usability, business model and more.
My slides are attached, and there were interesting questions on topics from virtual economy through to behavior abuse problems and gender/age distributions.
The conference is continuing on for the rest of the day, so do try and catch some of the sessions if you can.

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